Oknoda

Bring a friend. Have fun!

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Free · Windows 10 or later · How it plays

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What it is

A real-time multiplayer action RPG. Make an account, pick a class, and walk into a world that is already running — everyone plays in the same one, and it keeps going when you close it. New here? Gameplay walks through the classes, the gear and the world.

One living world

Hand-authored areas joined edge to edge, with more of them every release, and other players already out in them. Day turns to night, the weather changes from one region to the next, and waypoint stones carry you between the ones you have already found.

3 roles, 6 classes, 12 specialisations

Tank, heal or deal damage. Every class splits into two specialisations, each with its own skills, resource and talent tree. Change your mind later and keep your level and your gear.

Dodgeable combat

Real-time and projectile-heavy — enough to dodge, not a screen of bullets. Enemies telegraph their heavy hits and you get time to move.

Play in a party

Right-click to invite. Live health frames, shared kill XP, a meter for damage and healing, and Need or Pass rolls for the gear worth having. Dungeons are built for two party sizes: small for 5 players, large for 10.

Instanced dungeons

Every party gets its own instance of a dungeon. A boss arena seals the moment the fight starts and stays shut until it ends — win or wipe — and each boss can be beaten once per reset.

Loot worth reading

Items roll their stats when they drop, so two copies of one sword are rarely the same, and enchanting turns what you found into what you wanted.

Crafting

Every character can practise all eleven trades. Mine ore, gather herbs, cut wood and skin hides, or turn them into weapons, armour, potions, meals, jewellery and runes. Each trade levels as you practise it, and a discipline's points go to the trade you specialise in.

Trade anything

Nothing binds to you, so every item in the game can change hands. Trade face to face, or list it at the auction house and collect the gold when it sells.

Guilds

Found a guild and invite up to 100 players into it: a roster that lasts between sessions, and its name worn under yours wherever you go.

What every player has done so far, counted live →

Latest release

Four new Arcanist talents — v0.6.3

18 October 2026

The Arcanist's talent tree gains four talents, three of them in its fifth row, so every tier holds seven to nine points.

All patch notes →

One person, no studio

Oknoda is built by one person, in whatever hours are free — no team, no publisher, nothing pitched to anyone. That is also why it costs nothing to play: there is no studio to pay back, so there is nothing to sell.

Found a bug, have an idea, or just want to see what is coming next? Join the Discord — it is the fastest way to reach the person actually writing the code, because that is who reads it.

Get in

The game is free and installs in a few seconds. It updates itself afterwards, so the download page is somewhere you go once.

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