Paladin

Mace · Shield · Book · Sword · Axe

Holy power brought to melee, and the only class whose specs are built on different attributes — an Intellect healer that fights at swinging range, and a Strength tank that carries the party in its auras.

How it plays

The game's only healer, and an oddly aggressive one — Holy is built on Intellect but fights at swinging range, because Holy Bolt is what generates the Holy Power that Dawnbreak and Divine Light spend. Illumination leaves a shield on the target of every heal, so topping up somebody already full is never quite wasted. What bounds the spec is its cooldowns rather than its bar: most of a fight is spent waiting on one, not saving for it.

Main stat
Intellect
Resource
Mana (max 150)
Mastery
Illumination
Every heal you apply leaves a shield on the target, lasting 10 seconds.
Attunement
Grace — regeneration
Attunement increases the Mana you regenerate passively.
Auto-attack
auto_strike · melee
Weapons
mace, shield, book
Threat
×1
Per level
STR +1, AGI +1, INT +7, VIT +5

Level by level

Talents

Holy
Paladin •
Points 19of 19 left
IIIIIIIVVVI
0/1or
Hover a talent for its ranks

Spells and passives

Holy Bolt
Free4s cdInstant9 tiles
Lv 1
ProjectileMagic DmgDamage ×0.80
Launch a bolt of holy energy at your target for 80% spell damage, generating 1 Holy Power.
Flash of Light
12 Mana1.5s cast
Lv 1
HealHeal 20 + 0.36×INT
Restore 20 + 0.36 per Spell Power to the ally nearest your cursor.
Fount of WisdomPassive
Always on — no talent point to spend
Lv 1
Your maximum Mana is increased by 50% of your Intellect.
Sacred Veil
20 Mana45s cdInstant
Lv 2
Buff
Surround yourself with divine light, reducing damage taken by 25% and slowly regenerating HP for 6 seconds.
Resurrection
Free6s cast
Lv 2
Heal
Call back the fallen party member nearest your cursor, within 6 tiles of you, with 50% health, and a healer with 50% Mana or Essence. Only out of combat.
Dawnbreak
3 Holy Power1s cdInstant
Lv 3
HealHeal 40 + 0.6×INT
Spend Holy Power to release a wide burst of holy light, restoring 40 + 0.6 per Spell Power to every ally in a cone.
Holy Light
16 Mana2.5s cast
Lv 3
HealHeal 30 + 0.6×INT
A heavy heal on the ally nearest your cursor, restoring 30 + 0.6 per Spell Power.
Radiant Renewal
22 Mana10s cdInstant
Lv 4
HealHeal 8 + 0.1×INT
Suffuse yourself and every party member within 30 tiles with healing light, restoring 8 + 0.1 per Spell Power every 2 seconds for 8 seconds.
Divine Vitality
FreeInstant
Lv 5
Buff
You and every party member within 30 tiles gain +5% maximum health for 30 minutes.
Holy Nova
16 Mana15s cdInstantMelee
Lv 5
Magic DmgDamage ×0.50Heal 20 + 0.3×INT
Release a burst of holy light around you, restoring 20 + 0.3 per Spell Power to yourself and every party member within 1.5 tiles and dealing 50% spell damage to every enemy in the same reach. Generates 1 Holy Power if it strikes an enemy.
Divine Light
3 Holy Power1s cdInstant
Lv 6
HealHeal 80 + 0.96×INT
Spend Holy Power to flood the ally nearest your cursor with divine energy, restoring 80 + 0.96 per Spell Power.
Lay on Hands
Free180s cdInstant
Lv 7
Heal
Instantly restore health equal to your maximum health to the ally nearest your cursor.
Cleanse
10 Mana8s cdInstant
Lv 8
Buff
Purify the ally nearest your cursor, removing every dispellable Magic and Curse effect from them.
Divine Infusion
Free90s cdInstant
Lv 9
Buff
Infuse yourself with divine power, regenerating 20% of your maximum Mana over 10 seconds.
Evensong
Free30s cd1.5s cast9 tiles
Lv 10
Debuff
Sing the target enemy to sleep for 20 seconds. It cannot move or act, and any damage wakes it. The song ends every damage over time on it. You can keep one enemy asleep at a time. Bosses are immune.
Martyr's EndurancePassive
Always on — no talent point to spend
Lv 10
Increases your maximum HP by 5%.
Sanctified MercyPassive
Always on — no talent point to spend
Lv 12
Lay on Hands also removes every dispellable debuff from the target.

How it plays

The tank whose contribution is the party rather than itself. Three auras — Devotion, Retribution and Grace — reach every party member nearby. Pressing one pulses it for ten seconds, pulses overlap, and the last one pressed runs passively once they end, Devotion's on the paladin alone. Valor comes from Judgement and from standing in your own Consecrated Ground, while blocking builds an absorb shield. Sanctuary pulses all three at once, and is a fair part of why this spec needs no party buff of its own.

Main stat
Strength
Resource
Valor (max 30)
Mastery
Sacred Aegis
Each successful block generates an absorb shield, at most once every 10 seconds, and Mastery grants a passive damage reduction.
Attunement
Vigil — aura
Attunement strengthens the pulses of Devotion Aura and Grace Aura: more damage reduction, and more healing.
Auto-attack
auto_strike · melee
Weapons
sword, axe, mace, shield
Threat
×3
Per level
STR +5, AGI +1, INT +1, VIT +7

Level by level

Talents

Protector
Paladin •
Points 19of 19 left
IIIIIIIVV
Hover a talent for its ranks

Spells and passives

Judgement
Free6s cdInstantMelee
Lv 1
StrikeMagic DmgDamage ×1.40
A melee strike for 140% weapon damage, infused with holy power. Generates Valor on hit.
Devotion Aura
10 Valor20s cdInstant
Lv 1
Buff
Passive: Radiates holy light, reducing your own damage taken by 3%.
Active: Pulse the aura, reducing damage taken by 8% for you and 3% for nearby allies for 10 seconds.
Bastion TrainingPassive
Always on — no talent point to spend
Lv 1
Increases your Armor and Magic Defense by 15%, and the threat you generate to 300%.
Retribution Aura
10 Valor15s cdInstant
Lv 2
Buff
Passive: Enemies that strike you or a nearby party member take holy damage equal to 5% of your weapon damage.
Active: Blaze with retribution, raising it to 15% of your weapon damage for 10 seconds.
Holy Shield
10 Valor10s cdInstantMelee
Lv 3
Magic DmgDamage ×1.00
Hurl your shield at your target, or the enemy nearest your cursor, for 100% weapon damage. It bounces on to up to 2 more enemies within 6 tiles of it, each for 75% of that.
Grace Aura
10 Valor20s cdInstant
Lv 4
Buff
Passive: Emanates divine grace, restoring 1% of max HP every 5 seconds to you and nearby allies.
Active: Surge with Grace for 10 seconds, restoring 1% of max HP every second to you and every 2.5 seconds to nearby allies.
Consecrated Ground
10 Valor12s cdInstantMelee
Lv 4
Debuff
Call down holy flame at the cursor's location, creating a zone that damages enemies who stand within it. Generates Valor while you stand inside.
Taunt
Free8s cdInstantMelee
Lv 5
Debuff
Force an enemy within range to redirect its attacks to you.
Avenging Light
Free60s cdInstant
Lv 6
Buff
For 15 seconds, you deal 20% more damage and generate 50% more threat.
Sanctuary
Free90s cdInstant
Lv 7
Buff
Unleash the active effects of all three auras — Devotion, Retribution and Grace — for 10 seconds, and keep all three running passively for 15.
Rebuke
Free20s cdInstantMelee
Lv 8
Debuff
Rebuke the target enemy with holy force, interrupting the spell it is casting. It cannot cast another interruptible spell for 4 seconds.
Hallowed Hammer
Free30s cdInstantMelee
Lv 9
Debuff
Hurl a hammer of light at the target enemy, stunning it for 2 seconds. Bosses are immune.
Hammer of the Righteous
Free6s cdInstantMelee
Lv 10
StrikeMagic DmgDamage ×0.60
Strike your target and every enemy within 3 tiles of it for 60% weapon damage. Gain 3 Valor for the first enemy struck and 1 more for each beyond it.